![]() SpiderHeck is available now for PlayStation 5|4, Xbox Series X|S, Xbox One, Nintendo Switch, and Windows PC via Steam for USD $14.99 / €.14.99. “SpiderHeck is the culmination of many things I love about games, combining craziness of physics, intensity of one hit deaths and a very cool movement system,” said Uvis Zviedris, creator of SpiderHeck.”The game was developed with huge involvement from the community and I want to thank everyone for their continued support.” Select from a range of power-ups like higher jumps, faster legs, and more to get a pedipalp up on the competition throughout many dangerous arenas featuring lava flooring. Shoot webs to scale terrain and use advanced weaponry to eliminate the opposition in style.Ĭhoose weapons carefully, as each item’s recoil could send spiders into deadly lava. Test who’s the superior spider with friends, enemies, and/or frenemies near or far in local and online multiplayer matches overflowing with neon art, hilarious gameplay, absurd weapons, and physics madness Challenge these arachnids in duels on dynamic terrain, using skillful parkour abilities to dodge shots. Wield particle blades, buzz saws, grenade launchers, railguns, and other outrageous weapons in a battle to the death in four-player PvE or PVP skirmishes featuring parkour, one hit deaths, hazards and lots of happy little accidents. Swing, stab, and shoot with style as an elite spider in seven-legged combat. Get stuck in SpiderHeck’s web on Steam for free from today until Monday, Sept. Mine currently has an old-timey admiral hat, he’s adorable, and I will love him forever.RIGA, LATVIA - SeptemSpiderHeck, a non-stop co-op brawler from developer Neverjam and publisher tinyBuild, fires its web onto PlayStation 5|4, Xbox Series X|S, Xbox One, Nintendo Switch, Windows PC via Steam and Epic Store as well as Xbox Game Pass today. ![]() I mean come on, you can put hats on the goddamned spiders. SpiderHeck, to me at least, has the same potential to create Rocket League-like “Holy shit!” moments among friends, while offering cartoony, satisfying visuals that something like Fall Guys achieves. It is a party game at its heart, and I can see a group of friends in Discord going nuts for this, or even streamers playing with their community. While this game is fun when you’re playing alone, it is clear the full potential will be unlocked when groups of people are playing together, online or in a room. I tried doing some multiplayer matches, but I don’t know if the servers are just not on yet, or what, but I got no games with anyone else in my time trying this title. ![]() Good job, Professor Kliq, you made a bangin’ soundtrack. That sort of electronic music isn’t even my normal sort of thing, but it fits just so well. The music deserves special mention, it vibes with the game on an incredible level. Overall, the weapons, especially the melee weapons, sort of invoke Nidhogg feelings from me, which isn’t a bad thing I loved those games. ![]() The melee weapons seem a lot easier to use right away because of how free and fluid aiming is I am sure that some of the precision ranged weapons will feel more natural with practice. Every weapon also has a slick look to it, going all-in on the game’s overall laser-colored sort of synth aesthetic. Melee and ranged weapons have impressive options, from laser swords to bombs to shotguns. The weapons are a lot of fun and really varied. Hopefully, the online experience is just as fluid. The game seems to flow easily at a steady framerate on my GTX 1070 (old, I know), I experienced no hitching, and no frame issues at all. People who master the physics of SpiderHeck will be at a clear advantage over people who do not. This isn’t Sony’s Spider-Man the web-slinging is precise, very physics-based, and clearly has a very high skill-ceiling. However, the right side of the lobby offers something of an obstacle course that will force you to get better at the physics of web-swinging it’s really fun in how hard it is. There doesn’t seem to be any sort of story or dedicated 1-player mode to the game. Melee and ranged weapons appear on the varied platform stages, and you use these either against AI opponents in wave-based PvE settings or against other spiders in PvP matches. The premise is simple, you play as a spider who can stick to any solid surface and can shoot webs that help pull you in any direction. At its heart, SpiderHeck is a party game with a low entry barrier and offers a lot of fun. I tried this game at PAX East in April of this year, and I got to do so under the best of circumstances, playing with other people. Spiderheck (PC, PS4, PS5, Nintendo Switch, Xbox one, Xbox Series X/S)
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